I’ve been thinking a lot about different styles of TDD recently, particularly the mockist vs. classical schools identified by Martin Fowler in his classic article, Mocks Aren’t Stubs.
I personally tend to favor a more mockist style of testing, but I’ve come to realize that mockist testing needs to go hand-in-hand with a particular school of OO design, and on many projects a classical testing approach would work far better.
My friend Carlos recently came to me with some questions about how mocking should be used, and expressed frustration at how brittle the mock-based tests on his current project are. As he describe it, the mocks caused the tests to be coupled to the implementation, and thus made refactoring very difficult. Martin Fowler also discusses this problem in his article.
However, I don’t think it’s that simple. Mocking has often made it easier for me to refactor. And really, all tests have some level of coupling to the system-under-test, since it makes certain assumptions about how the code works or what side effects result from a particular action. I’ve developed a theory recently:
Mock-based tests are more coupled to the interfaces in your system, while classical tests are more coupled to the implementation of an object’s collaborators.
A mock-based test will verify the message the object-under-test sends to its collaborator (i.e. the interface). In contrast, in a classical test, one would typically allow the object-under-test to call a real method on a real collaborator, and then make an assertion about how that changes the state of the collaborator or one of the collaborator’s collaborators. Thus, this kind of classical test contains knowledge of (and is coupled to) the implementation of the collaborator–it has to know what the collaborator does in order to make an assertion about how it affects the state of the world.
These different kinds of coupling lend themselves to different kinds of change. With a classical test, you can refactor the interface between the object-under-test and a collaborator, and the test will continue to pass just fine. However, if you change how the collaborator is implemented–and in particular, how the state change is exposed–then your test will likely break. In constrast, with a mockist test, you can completely change the collaborator all you want without breaking the test as long as you keep the interface the same.
Let’s look at a simple example to make this more concrete. We’ve got a
User entity that delegates persistence to a collaborator and provides an
Here’s how we might test the
#archive! method using a classical test and a mockist test:
Which test is less brittle in this highly contrived example? It depends. If you decide to change the persistence interface (e.g. so that
#save is renamed as
#persist, or whatever), then the mockist test will break, but the classical test can continue to pass unchanged. On the other hand, if you decide to change the persistence implementation (e.g. so that it’s saving to a relational database, or whatever), then the classical test will break, but the mockist test will continue to pass unchanged, as long as you preserve the
With these observations in hand, I think we can draw conclusions about what sorts of codebases work well with mockist tests. Mocking works really well when the interfaces between objects in your system are stable and rarely change. From experience, I’ve seen two primary factors affecting the stability of interfaces:
- The size of the interfaces. Large interfaces become unwieldy over time while small, focused interfaces serve a single purpose well and rarely need to change.
- The extent to which your interfaces speak in the language of your application domain rather than the language of your technical infrastructure. This allows you to change large portions of your technical infrastructure without needing many changes to the interfaces between your domain objects.
If your codebase doesn’t feature these kinds of interfaces, mocking is unlikely to work well for you and you’re probably better off using classical testing techniques. Of course, this isn’t an all-or-nothing choice; you can use mock-based testing for some parts of your system, and classical testing for other parts.